Plugins
Table of Contents
Stash supports the running tasks via plugins. Plugins can be implemented using embedded Javascript, or by calling an external binary.
Stash also supports triggering of plugin hooks from specific stash operations.
⚠️ Note: Plugin support is still experimental and is likely to change.
Adding plugins
By default, Stash looks for plugin configurations in the plugins
sub-directory of the directory where the stash config.yml
is read. This will either be the $HOME/.stash
directory or the current working directory.
Plugins are added by adding configuration yaml files (format: pluginName.yml
) to the plugins
directory.
Loaded plugins can be viewed in the Plugins page of the Settings. After plugins are added, removed or edited while stash is running, they can be reloaded by clicking Reload Plugins
button.
Using plugins
Plugins provide tasks which can be run from the Tasks page.
Creating plugins
See External Plugins for details for making external plugins.
See Embedded Plugins for details for making embedded plugins.
Plugin input
Plugins may accept an input from the stash server. This input is encoded according to the interface, and has the following structure (presented here in JSON format):
{
"server_connection": {
"Scheme": "http",
"Port": 9999,
"SessionCookie": {
"Name":"session",
"Value":"cookie-value",
"Path":"",
"Domain":"",
"Expires":"0001-01-01T00:00:00Z",
"RawExpires":"",
"MaxAge":0,
"Secure":false,
"HttpOnly":false,
"SameSite":0,
"Raw":"",
"Unparsed":null
},
"Dir": <path to stash config directory>,
"PluginDir": <path to plugin config directory>,
},
"args": {
"argKey": "argValue"
}
}
The server_connection
field contains all the information needed for a plugin to access the parent stash server, if necessary.
Plugin output
Plugin output is expected in the following structure (presented here as JSON format):
{
"error": <optional error string>
"output": <anything>
}
The error
field is logged in stash at the error
log level if present. The output
is written at the debug
log level.
Task configuration
Tasks are configured using the following structure:
tasks:
- name: <operation name>
description: <optional description>
defaultArgs:
argKey: argValue
A plugin configuration may contain multiple tasks.
The defaultArgs
field is used to add inputs to the plugin input sent to the plugin.
Hook configuration
Stash supports executing plugin operations via triggering of a hook during a stash operation.
Hooks are configured using a similar structure to tasks:
hooks:
- name: <operation name>
description: <optional description>
triggeredBy:
- <trigger types>...
defaultArgs:
argKey: argValue
Note: it is possible for hooks to trigger eachother or themselves if they perform mutations. For safety, hooks will not be triggered if they have already been triggered in the context of the operation. Stash uses cookies to track this context, so it’s important for plugins to send cookies when performing operations.
Trigger types
Trigger types use the following format: <object type>.<operation>.<hook type>
For example, a post-hook on a scene create operation will be Scene.Create.Post
.
The following object types are supported:
Scene
SceneMarker
Image
Gallery
Movie
Performer
Studio
Tag
The following operations are supported:
Create
Update
Destroy
Merge
(forTag
only)
Currently, only Post
hook types are supported. These are executed after the operation has completed and the transaction is committed.
Hook input
Plugin tasks triggered by a hook include an argument named hookContext
in the args
object structure. The hookContext
is structured as follows:
{
"id": <object id>,
"type": <trigger type>,
"input": <operation input>,
"inputFields": <fields included in input>
}
The input
field contains the JSON graphql input passed to the original operation. This will differ between operations. For hooks triggered by operations in a scan or clean, the input will be nil. inputFields
is populated in update operations to indicate which fields were passed to the operation, to differentiate between missing and empty fields.
For example, here is the args
values for a Scene update operation:
{
"hookContext": {
"type":"Scene.Update.Post",
"id":45,
"input":{
"clientMutationId":null,
"id":"45",
"title":null,
"details":null,
"url":null,
"date":null,
"rating":null,
"organized":null,
"studio_id":null,
"gallery_ids":null,
"performer_ids":null,
"movies":null,
"tag_ids":["21"],
"cover_image":null,
"stash_ids":null
},
"inputFields":[
"tag_ids",
"id"
]
}
}